JET2

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JET2

Age/Gender: n/a, Male
Location: Wouldn't you like to know

Newgrounds Stats

Sign-Up Date:
1/10/07

Level: 7
Aura: Dark

Rank: Civilian
Blams: 12
Saves: 33
Rank #: 79,701

Whistle Status: Normal

Exp. Points: 410 / 550
Exp. Rank #: 82,368
Voting Pow.: 4.84 votes

BBS Posts: 0 (0 per day)
Flash Reviews: 32
Music Reviews: 2
Trophies: 0
Stickers: 0

Latest Flash Reviews

32 Reviews | 4 w/ Responses

Score: 10
Super Mario bros Z ep.7

"Amazing...!"

date: October 1, 2008

I loved it...The fight scene in Minus World in particular (Of course, I'm also a sucker for the theme you used when Shadow appeared in the place.) I'm still not fond of coward Luigi, but I have Nintendo to blame for that more than anything. The 3D moments were pretty cool, and I think were interesting to see implemented as they were.

As far as improvements...Um...Look! A distraction! *runs away quickly, returning after a long while.*

...So yeah, loved it, and I'm looking forward to the next one. Nice to hear this isn't the end, after all.

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Score: 9
Millie Megavolte 5

"Fun, and an improvement over the last installment!"

submission: Millie Megavolte 5
date: June 13, 2008

Heh, heh...Glad to see another one got made. And nice to see Millie's as irritable as ever.

Graphics-8/10: I liked the environments. While the recycled enemies (The Skeleton Knight things and Skeleton Stalker things in particular) didn't get too much of a facelift, things weren't bad. I liked the upgrades appearing on Millie (At least in the default outfit) as well. Most of the outfits were very well done, though I didn't really like the Blackout one (It took a lot of the definition out of her clothing...Still, I suppose nothing to be done about that.) Also, as minor as it was, I really enjoyed the 'edge of a cliff' animation Millie got, as well as the Skeleton Hanger Things' (Keeping with the naming trend) death animations.

Sound- 8/10: I loved the fact that the music was different for the varying stages in this one. The thwacks, squishes, and the like seemed perfect.

Gameplay- 7/10: The slipperyness was back, and made more obvious with the Blast Boots/charging attack combo, though the Down key took out most of that. My question is why Millie continues to lose air when her head's above water...On a related note, the difficulty of the Bay is killed putting the costume so early (At least on Normal. Hard and Extreme might be a different story...). Still, even with that, I had a few 'Oh, s**t!' moments upon hitting the switches. My biggest gripe, though, had to be the lack of a true save function. This isn't really a game that seems to be 'finish in one session' thing. And, I have to ask...In Algor Hills, how are the spring-flowers not dead and frozen over?

Overall: 9/10: I enjoyed the game quite a bit. I can't wait to see the Story Mode version on yor site.

Also, I have a question for those who know... I know what the Cardio, Kini, and Mega Millie costumes do, but what are the Blackout and Endless Quest looks good for, other than a change of pace? I *think* Endless Quest increases Berserk damage, but I'm not sure if it's just that I had the gloves...

June 13, 2008

Author's Response:

Thanks for the review!
-The shimmerpetals are magical--they can grow almost anywhere.
-Blackout Costume does nothing, Never-Ending Quest improves kick damage by x3
-I'll put in a game-save feature--just for you. Currently the game just remembers what things you've unlocked.

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Score: 8
Defeat the Dragon

"Good, but one bug..."

submission: Defeat the Dragon
date: April 21, 2008

I found a bug/glitch...If you went to the magic menu, but canceled, you got 200 SP back, as if the turn had concluded, but nothing happens. You can do this over and over to gain insane amounts of SP back, while the dragon just sits there and watches you do it.

April 21, 2008

Author's Response:

lol, all fixed up bro

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Latest Audio Reviews

2 Reviews | 1 w/ Response

Score: 8
Newgrounds Rumble BGM3

"Sounds good..."

date: January 13, 2008

Real appropriate for the game you made it for...Really evokes the feeling of a showdown between two rivals...

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Score: 9
Evil-Dog - At The Rope's End

"Not quite what I'd imagine..."

date: January 13, 2008

It's good, just not what I'd have in mind when you're at rope's end...Maybe when you're getting there, though. You still get a 9 because it is a real good piece of music, though...

January 14, 2008

Author's Response:

yeah true....more like walknig toward the rope....at the rope's end I guess it would be frenetic horror music haha

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